Master every Rust server startup parameter to optimize performance, customize gameplay, and create production-ready server configurations. This definitive guide covers all available variables in the Pelican control panel.
Accessing Startup Configuration
The Pelican control panel provides a dedicated Startup tab where you can configure all server launch parameters with a visual interface.
Pelican Panel - Startup tab for configuring advanced server parameters
Understanding the Startup Interface
The Startup tab provides:
- Variable List: All configurable server parameters
- Default Values: Recommended settings for standard servers
- Descriptions: Explanation of each parameter's function
- Validation: Real-time checking for valid inputs
- Restart Required: Changes apply on next server start
Essential Startup Parameters
Server Identity
+server.hostname "Your Server Name"
+server.description "Server description with rules"
+server.url "https://discord.gg/yourserver"
+server.headerimage "https://yourdomain.com/header.png"
- hostname: Server name displayed in browser (max 60 chars)
- description: Long description, rules, or info (max 5000 chars)
- url: Website/Discord link shown to players
- headerimage: 512x256px banner displayed in server browser
Connection & Port Settings
+server.port 28015
+server.queryport 27015
+rcon.port 28016
+rcon.password "secure_password_here"
+server.ip 0.0.0.0
- server.port: Game connection port (default: 28015)
- queryport: Server browser query port (default: game port - 1000)
- rcon.port: Remote console port (default: 28016)
- rcon.password: RCON password (min 8 characters recommended)
- server.ip: Bind IP (0.0.0.0 = all interfaces)
World Generation Parameters
Map Configuration
+server.level "Procedural Map"
+server.seed 1234567890
+server.worldsize 4000
+server.saveinterval 300
- server.level: "Procedural Map", "Barren", "HapisIsland", or custom map name
- server.seed: Map generation seed (any number, blank = random)
- server.worldsize: Map size in meters (1000-6000, must be divisible by 500)
- server.saveinterval: Auto-save interval in seconds (default: 300)
Map Size Recommendations
- 1000-2000: Small servers (10-50 players), close-quarters PVP
- 3000-3500: Medium servers (50-100 players), balanced gameplay
- 4000-4500: Large servers (100-150 players), standard Rust experience
- 5000-6000: Massive servers (150-200+ players), requires high-end hardware
Player & Gameplay Settings
Player Capacity
+server.maxplayers 100
- maxplayers: Maximum concurrent players (adjust based on RAM/CPU)
- Rule of thumb: 80MB RAM per player minimum
- 100 players = 8GB+ RAM recommended
PVP/PVE Mode
+server.pve false
- true: PVE mode (players cannot damage each other)
- false: PVP mode (full player combat enabled)
Radiation Settings
+server.radiation true
- true: Radiation zones active (default gameplay)
- false: Disable all radiation damage
Performance Optimization Parameters
Entity & Population Settings
+spawn.respawn_groups true
+spawn.respawn_individuals true
- respawn_groups: Enable animal group spawning
- respawn_individuals: Enable individual animal spawning
- Disable both to reduce server load (removes animals)
FPS & Tick Rate
+fps.limit 256
+server.tickrate 30
- fps.limit: Server FPS cap (30-256, higher = smoother but CPU intensive)
- server.tickrate: Physics update rate (10-30, affects combat/movement feel)
- Production recommendation: 30 tickrate for 60Hz gameplay
Network Optimization
+server.compression true
+server.netcache.bypass false
- compression: Enable network packet compression (reduces bandwidth)
- netcache.bypass: Disable netcache (use only for debugging)
Security & Anti-Cheat
EAC & VAC Configuration
+server.secure true
+server.eac 1
+server.encryption 2
- server.secure: Enable VAC (Valve Anti-Cheat)
- server.eac: EAC level (0=off, 1=on, 2=plus global ban list)
- server.encryption: Network encryption level (0=none, 1=lite, 2=full)
Admin & Moderation
+rcon.web 1
- rcon.web: Enable web-based RCON (for Rust+ app and web panels)
Server Tags & Visibility
Tag Configuration
+server.tags "monthly,vanilla,noob,uk"
Common tags:
- Wipe Cycle: weekly, biweekly, monthly, quarterly
- Type: vanilla, modded, roleplay, creative, battlefield
- Difficulty: noob, casual, hardcore, competitive
- Region: eu, us, uk, asia, oceania
- Modifications: 2x, 5x, 10x (gather rates), zombies, kits
Advanced Launch Options
Memory & Threading
-logfile "output.log"
-maxMem=8192
-force-gfx-jobs native
-force-feature-level-11-0
- logfile: Custom log file path
- maxMem: Maximum RAM usage in MB (not commonly used)
- force-gfx-jobs: Multi-threaded rendering (native = auto)
- force-feature-level: DirectX feature level (11-0 standard)
Stability Options
-nographics
-batchmode
-silent-crashes
- -nographics: Headless mode (no GUI, required for servers)
- -batchmode: Batch mode (suppresses Unity dialogs)
- -silent-crashes: Don't show crash dialogs
Production Server Configurations
Vanilla 100 Player Monthly Server
+server.hostname "OCN UK | Monthly | Vanilla | Noob Friendly"
+server.description "Monthly wipe, vanilla settings, active admins"
+server.url "https://discord.gg/ocnetworks"
+server.level "Procedural Map"
+server.seed 12345
+server.worldsize 4000
+server.maxplayers 100
+server.saveinterval 300
+server.pve false
+server.radiation true
+server.tags "monthly,vanilla,noob,uk"
+rcon.password "super_secure_password"
+rcon.port 28016
+rcon.web 1
+server.secure true
+server.eac 2
+fps.limit 60
+server.tickrate 30
-batchmode -nographics
Modded 200 Player 2x Server
+server.hostname "OCN UK | 2x Modded | Weekly | Active"
+server.description "2x gather, TP, Kits, active staff"
+server.url "https://discord.gg/ocnetworks"
+server.level "Procedural Map"
+server.worldsize 5000
+server.maxplayers 200
+server.saveinterval 600
+server.pve false
+server.tags "weekly,modded,2x,uk"
+rcon.password "another_secure_password"
+rcon.port 28016
+rcon.web 1
+server.eac 1
+fps.limit 60
+server.tickrate 30
-batchmode -nographics
PVE Roleplay Server
+server.hostname "OCN UK | PVE Roleplay | Monthly"
+server.description "Pure PVE, roleplay encouraged, friendly community"
+server.url "https://discord.gg/ocnetworks"
+server.level "Procedural Map"
+server.worldsize 3500
+server.maxplayers 75
+server.saveinterval 300
+server.pve true
+server.radiation false
+server.tags "monthly,pve,roleplay,uk"
+rcon.password "pve_secure_password"
+rcon.port 28016
+rcon.web 1
+server.eac 1
-batchmode -nographics
Troubleshooting Startup Issues
Server Fails to Start
- Check console output for specific error messages
- Verify all parameters use correct syntax (+ prefix for variables, - for flags)
- Ensure ports aren't blocked by firewall or already in use
- Check worldsize is divisible by 500
- Verify RCON password doesn't contain special characters causing parsing issues
Poor Performance After Changes
- Reduce worldsize if server struggles
- Lower maxplayers if RAM/CPU insufficient
- Decrease fps.limit or tickrate
- Enable compression to reduce bandwidth load
- Disable animal spawning on low-end hardware
Players Can't See Server
- Verify server.ip set to 0.0.0.0 or correct public IP
- Check firewall rules allow game port and query port
- Ensure server.secure=true for Steam server browser visibility
- Verify server tags are correctly formatted (comma-separated, no spaces)
Best Practices
- Test Changes Gradually: Modify one parameter at a time to identify issues
- Backup Configurations: Save working startup configs before major changes
- Monitor Performance: Watch CPU/RAM usage after parameter adjustments
- Match Hardware to Settings: Don't oversell server capacity
- Use Secure RCON Passwords: Minimum 16 characters, alphanumeric
- Schedule Restarts: Apply startup changes during scheduled maintenance
- Document Changes: Keep notes on custom configurations
Next Steps
Enhance your Rust server management:
- Install Performance Plugins: Add monitoring and optimization mods
- Configure Auto-Restart: Schedule daily restarts with new startup params
- Setup Backups: Automate world saves before server restarts
- Join Admin Community: Connect with other server owners for tips
Control Panel Access
Pelican Panel URL: https://panel.ocnetworks.co.uk
Features Available:
- Real-time server console
- File manager with online editing
- Scheduled task management
- Database management
- Backup and restore functions
- Server startup parameters
- Network port allocations
- Performance monitoring graphs
Post-Deployment Support
Getting Help
UK-Based 24/7 Support:
- Live Chat: Available in client area (average response: 2 minutes)
- Email Support: support@ocnetworks.co.uk (response within 1 hour)
- Discord Community: Join our Discord server for community support
- Knowledge Base: Comprehensive articles covering all aspects of Rust hosting
Service Level Agreement (SLA)
99.9% Uptime Guarantee:
- Network uptime: 99.9% monthly average
- Hardware failure response: Within 15 minutes
- Critical issue resolution: Within 1 hour
- Scheduled maintenance: Announced 48 hours in advance
Next Steps
Now that your Rust server is deployed and accessible, proceed to:
- Configuring Your Rust Server - Customize server settings and optimize performance
- Installing Mods with One-Click - Browse and install popular Oxide/uMod plugins
- Rust Server Startup Options - Comprehensive guide to server parameters
Need Help? Contact our support team at support@ocnetworks.co.uk or join our Discord community for assistance.